Struct GamepadState
This describes the input state of a gamepad.
Inherited Members
Namespace: OpenTK.Windowing.GraphicsLibraryFramework
Assembly: OpenTK.Windowing.GraphicsLibraryFramework.dll
Syntax
public struct GamepadState
Fields
Axes
State of each of the 6 gamepad axes, ranging from -1.0 to 1.0.
Declaration
public float* Axes
Field Value
Type | Description |
---|---|
float* |
Buttons
Declaration
public byte* Buttons
Field Value
Type | Description |
---|---|
byte* |